Mobile Computing: April 2008 Archives

Upcoming Events

| | Comments (0) | TrackBacks (0)

I'll be going to a few interesting events in the next two months:

April 26 GoRuCo (Gotham Ruby Conference)

from the site: "A technical conference aimed at highly motivated programmers interested in all things Ruby."

April 30 Visualization Day at CUNY

This looks really interesting, with presentations by Ben Schneiderman and other HCI & Visualization notables. The conference is free, which is always a plus.

May 12 - 14 Where2.0 in Burlingame, CA

I've been wanting to go to this conference for a couple years. Always a great line-up of speakers and lots of interesting people and projects. This year's Where2.0 should be excellent - with all the LBS apps and platforms that are launching.

May 17 Smart/Models (AIGA/NY Biz Conf)

AIGA/NY has put together a great looking conf featuring a diverse group of designers and producers discussing... the biz. I'm especially looking forward to Jason Fried's talk on 37signals' approach. There has been a lot of talk about new business models in the creative space, and this looks to be a great round-up of some super intelligent people with highly innovative ideas and methods.

Learning Objective-C

| | Comments (0) | TrackBacks (0)
During the past week or so, I've been hacking away on iPhone native app dev. It's been a challenge, as I have very little experience with C, C++, much less obj-c. This entry is more a list of points that have helped me become comfortable than anything else - mostly gleaned from the docs put out by Apple.

File extensions
.h header files contain class, type, function, and constant declaration
.m source files contain obj-c and c code

use #import to include header files in source code - they will load files only once (as opposed to #include)

Strings
NSString* myString = @"My String";

Classes
defined in two parts:
interface (declares methods and instance variables, defines superclass)
@interface ClassName : ItsSuperclass 
instance variable declarations 
method declarations 
@end 
implementation (defines the class, contains the meat)
@implementation ClassName : ItsSuperclass 
instance variable declarations 
method definitions 
@end 

Methods
The names of methods that can be used by class objects, class methods, are preceded by a plus sign
+ alloc;
The methods that instances of a class can use, instance methods, are marked with a minus sign: 
- (void)display;

Messaging
think of objects as actors
instead of calling an objects methods, send a message to an object requesting it to perform one of its methods and ask for a return
concentrate on behavior

to send a message:

[receiver message]
to recieve:
objc_msgSend(receiver, selector) 
... and with arguments:
objc_msgSend(receiver, selector, arg1, arg2, ...) 


About this Archive

This page is a archive of entries in the Mobile Computing category from April 2008.

Mobile Computing: January 2008 is the previous archive.

Find recent content on the main index or look in the archives to find all content.